Posts Tagged ‘ Treasure Digging

First Look: Me to You: My Place


Me to You: My Place from Sharkius Games is one part Treasure Isle, and one part Tamagotchi, with a dash of FarmVille tossed in for good measure. That entire package is then wrapped up in one very cute and cuddly package.

The game stars Tatty Teddy, a character from My Blue Nose Friends. Gameplay starts off familiar enough. Players are sent out to dig up maps, one square at a time. A square can contain coins, treasures, food, or other goodies. But before long, players will come across a cute animal, and it is here that Me to You distinguishes itself.

These animals live back at a player’s home base, and need to be cared for by the player to build up their Friendship meter. Bathing an animal raises its hygiene, and feeding it fills its hunger meter. Once those essentials are taken care of, players can continue to click on an animal to do things like tell a joke, play a game, or read a story. These activities raise an animal’s social, fun, and friendship meters, but lower energy, hunger, and hygiene.

It’s an interesting twist on a familiar formula, and gives the game a nice flow. Once players have fully drained a pet’s energy, it needs to sleep to recover it. Those periods of “downtime” are good opportunities to go dig up more treasures, or spend some coins redecorating your space.

A light farming element is also present, where players can use a few pre-set farm plots to grow more food for their pet.

The game’s sugary sweet music, teddy bear protagonist, and stuffed animal virtual pets will probably turn off adult gamers, but it makes Me to You: My Place a great choice for the younger set.




Treasure Isle Introduces Treasure Chest Upgrades


Treasure Isle developer Zynga has introduced the ability for players to upgrade the treasure chest that washes up daily at their home island. The higher level the treasure chest, the better loot it will contain.

The initial upgrade requires one of each gem, with prices increasing successively from there (2 of each gem, 3 of each gem, etc). If there’s one thing Treasure Isle players have been clamoring for, it is more items that require gems! Kidding, kidding…

In any case, there is no way to know specifically how a higher level treasure chest is influencing the loot players get each day. Our level 3 treasure chest awarded us a special Dragonfruit (+45 Energy) today.


Treasure Isle Voyages Introduced


Treasure Isle developer Zynga introduced a new constructible Dragonboat a while back, with the promise that once it was built, players could use it to go on voyages. Today, the feature has officially launched!

Players can access the voyages screen by clicking on their Dragonboat. Voyages are unlocked by adding crew members, which can be done by paying Island Cash, or recruiting friends for free.

Once a player embarks on a journey, every step they take will consume 15 energy. Several random events take place along the way, some bad (Ninja attacks!), and some good (free food!). Eventually, players will complete their journey, unlocking a new treasure digging stage in the process.

So far, there are three voyages: Ninja Assassin, Happy Land, and Monster Island. Mastering all three unlocks a total of six new treasure digging maps.



Treasure Isle Finally Adds Storage Solution


Treasure Isle developer Zynga has finally introduced a long-awaited Home Island storage solution! All players now have the opportunity to store five items free of charge, with the premium option to expand the storage capacity.

The storage comes in the form of a giant floating turtle with a coral-encrusted safe on his back, and is entitled Davy Jones’ Locker. Cute!

Players can pay 20 Island Cash to expand the storage space by five as many times as they like. Players can also enlist the help of their friends to increase the storage space for free.

Treasure Isle Releases ‘Secret Japan’ Maps


Treasure Isle developer Zynga has added a new batch of Asian Isles maps, entitled Secret Japan. Players now have seven more islands to explore and seek treasure on, but only if they have the cash to purchase them.

The new maps are: The Old Road, The Outpost, Forest Creatures, Mini Metro, Tiny Village, Samurai VS Ninja, and Snowbound. Three of the new maps must be purchased with Island Cash, and two must be purchased for coins. This leaves just two maps available free of charge.

Treasure Isle Introduces Whales


Treasure Isle developer Zynga has introduced another premium home island decoration: whales! As players probably have guessed, these whales are quite large, and can only be placed in the water surrounding a player’s home island – not on the land itself. They are only being sold for Island Cash, and permanently boost a player’s maximum energy when purchased.

The Cake Whale, Bowhead Whale, and Sperm Whale are all for sale for 40 Island Cash, and provide +1 to a player’s max energy. The Fail Whale (named and styled after Twitter’s fail whale) is for sale for 55 Island Cash, and provides +2 to a player’s max energy. All of these whales are available for six more days.


Pirates Ahoy Launches Battle Arena


Pirates Ahoy from Playfish launched a major new feature this week, to further evolve the game beyond its treasure digging roots. Players can now challenge their friends in ship vs. ship combat! Besides earning plenty of glory, players can also win coins, gems, and other rewards.

Players begin with three challenges per day, and can get more in daily neighbor visits, by digging, or by purchasing them with Playfish cash. Right now, players can only challenge their fellow Pirates Ahoy neighbors. After challenging a friend to a fight, players then pick what attacks they want to perform.

There are three battle moves to choose from – Ram, Shoot, and Shield. Every fight has five attack rounds, and players choose which move to perform each round. Victory is decided in a rock, paper, scissors manor – shoot beats shield, shield beats ram, and ram beats shoot.

After challenging your opponent, they will then need to log in and select their own attack moves. Then you can see which ship came out on top! The more players battle, the higher their battle rank becomes. Thicker shields, more devastiting cannons, and other upgrades can then be purchased. Players can also spend some Playfish Cash to give themselves an even bigger edge.




Treasure Isle Introduces Treasure Collection Mastery


Treasure Isle developer Zynga has released a much-needed revamp to the game’s treasure collection interface. Treasure collections are now sorted into seven categories: Tiki, Mayan, Pirate, Volcano, Monkey, Asia, and Special. There are also now four collections shown per page. Finally, it is now easy to see at a glance which collections have been completed, and which haven’t.

Perhaps the most intriguing change is that treasure collections now have four mastery levels. Every time a player turns in a complete collection, that collection’s mastery level increases by 1. So far there doesn’t seem to be any reward for achieving a treasure collection’s maximum mastery level after vaulting it four times, but we wouldn’t be surprised if players earned exclusive rewards or other bonuses for fully mastered treasure collections down the road.

Treasure Isle Releases First Asian Maps


Treasure Isle developer Zynga has released the first in what is sure to be a large collection of Asian themed maps, entitled Rising Sun Run.

There are seven new maps in total: Fuji Isle, Snowy Glade, Sacred Shrine, Sushi Shack, Peaceful Monastery, The Master Artist, and Tanuki Forest. Four are free, while three must be purchased with Island Cash. Sacred Shrine is only available to players level 150 or higher.

The maps are filled with new Asian themed treasure collections, including bonsai trees and a suit of samurai armor.

Pirates Ahoy Revises Friend Visit Bonus


Pirates Ahoy developer Playfish has given the game’s friend visit bonus a much-needed revision, this week. Now, when a player visits a neighbor for the first time, they are awarded a random prize – either gold, food, or even metals.

In fact, visiting neighbors is now the ONLY way to receive the metals needed to restore found treasures. Gems can still be dug up at random.

In our testing gold and energy were much more common prizes than metals, but we still received plenty after making our way through our entire Pirates Ahoy friends list. It seems likely that players will build up a large stockpile of metals thanks to this new system if they consistently check in and stay social with their fellow Pirates Ahoy players.